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Fruit scale

Benchmark instance 032
Input static SVG
Input static SVG for Fruit scale
Source Lottie animation
Motion edit prompt

At frame 0, modify the static SVG before the visible animation begins: keep the scale visible and move the three apples straight upward out of view, keeping their horizontal spacing aligned with their final positions. The whole scale assembly makes a short vertical bob, moving upward first and then settling back down to where it sits in the provided SVG. Before the fruit arrives, the top tray and scale body give a small vertical rebound, dipping downward first and returning to rest. Then drop the apples in sequence from above: the left apple falls first, the middle apple follows, and the right apple falls last. Each apple travels straight down without rotation, overshoots slightly below its final seated position, then rebounds upward and settles. On each apple impact, the tray and scale body dip downward and spring back up, with two small bounces that diminish as the apples accumulate, ending with all three apples resting on the tray in the static final arrangement.